All Posts Tagged Tag: ‘xcode’

Ml Growl

Using Growl in a sandboxed app


I am working on a new version of ShelfMenu and, to be able to release it on the Mac App Store, I had to adapt it to a sandboxed environment. ShelfMenu uses Growl for notifications, and I do not want to change this, especially since the new Growl framework works with OS X 10.6 onwards, gracefully falling back to the …

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Remove IB plugins from Xcode


Xcode 4 reached the final version, stability has somewhat improved but no signs of support for Interface Builder plugins. I decided to keep Xcode 3 in a separate location, just to edit the xib file where I was using IB plugins, but this is impractical: If you use several Macs, having two Xcode versions on each one of them is …

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